As you know, we have a very desolate playground for our children to play on. The playground used to be a car park (to help raise money for school) which is why it was kept empty of any equipment. It is no longer a car park and now is the time to create an amazing space for our children to play and use their imaginations and spark their creativity! Our children have been deprived of spaces to play and deprived of the opportunity to play with their school friends for over a year now.
Because we live in York, we would like reflect our city’s heritage by building a castle with a moat & castle village with mini houses. We would also like to add a hobbit house and climbing tunnel. We can already think of hundreds of stories that the children will be able to enact! If every single family in school does some fund raising we can easily raise the money we need.
We will leave it up to you to decide how you are going to raise your donation! The madder the ideas the better! We can’t wait to see what you decide to do! We aim to have the funding in place by the end of MAY for a start build in July ready for September 2021. What better way to start back to school! Good luck.
We have set up a JUST GIVING page and you will find the link below! Please share far and wide and let’s do this for our wonderful children! This will also give ALL of us something fun and exciting to think about rather than the current situation. EVERY member of staff and every governor will be doing something to raise money for this wonderful project.
In our computing lessons in Year 4 this half term we have been exploring the important ideas of sequencing and repetition using a simple programing language called logo. It has helped us to develop some important computational thinking skills – including persistence! Today we applied what we have learnt in a different context, using a visual programing environment.
Year 4 used their coding skills to create these amazing bouquets!
In Year 4 we have been using Logo, a text-based computer programming language, to explore shape. In this week’s lesson we started to use the power of repetition to help make the algorithms that we wrote as efficient as possible – and discovered that using spaces and punctuation correctly is really important when we are writing instructions for the Logo on-screen robot! A key skill we are developing is ‘debugging’ – the process of finding and fixing the problems (or ‘bugs’) in our code. This, together with persistence, is a very important part of computational thinking!
Three pupils from our class took part in a Maths Masterclass at St. Olave’s School last Saturday on the 6th February. Well done to Carla, Imogen and Anirudhan who tackled Maths problems and investigations about sequences. They enjoyed the Saturday morning at St. Olave’s and they were a great credit to the school due to their willingness to embrace the challenges they were set throughout the morning.
The children in Year Two have been working very hard at coding.
We have been learning how to sequence instructions to make an algorithm work properly so that it solves a problem or puzzle, as well as how to debug an algorithm that doesn’t quite do what it should. There has been some terrific teamwork, real persistence and lots of good fun – we have learnt lots!